﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SCS.Objects
{
    enum ShipType { Attack, Defense, Scout, Colony, Mining};
    class Ship : MovingEntity
    {
        public int Health;
        public int Shields;
        public int Armor;
        //Order[] Orders
        public ShipType ShipType;
        //Component[] Component
        //Player Player
        
    }
}
